Science 2.0 and beyond
3 Mar
Ten Million in Ten Weeks: What Stanford Learned Building Facebook Apps
I just listened to most of this (no notetaking) because it was just an incredible story. some good lessons. Many crummy trials better than deep thinking. Students that shared the most were also at top of lists of apps.
Generated close to $1 million in revenue, several companies started, etc.
Novelty is not best approach. Sometimes best to copy what is out there. Today’s metrics are not the best.
You can LEARN to create a winning app. many stanford’s teams were successful.
Used chaos cycle - trials, evaluate, assets, inspire, trials. Faster could run cycle, faster reached peak. like evolution.
Mass interpersonal persuasion now possible. Created $10 million in value in 10 weeks.
4 Responses for "GSP: Stanford FB App class"
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[...] wrote about this type of economy some time ago. Just as musicians and authors have found ways to monetize their works directly to the [...]
[...] first heard about this new economy two years ago at an O’Reilly meeting. A class at Stanford was devoted to understanding how people choose apps. Breaking into small [...]
[...] first heard about this new economy two years ago at an O’Reilly meeting. A class at Stanford was devoted to understanding how people choose apps. Breaking into small [...]
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